![]() ![]() You should have received a copy of these additional terms immediately following the terms and conditions of the GNU GPL which accompanied the Wolf ET Source Code. See COPYING.txt for the GNU GENERAL PUBLIC LICENSEĪDDITIONAL TERMS: The Wolfenstein: Enemy Territory GPL Source Code is also subject to certain additional terms. Versions of the engine in various open source projects across the internet.ĭepending what is your interest with the source code, those may be a better (August 2010), it is likely that you can find modified and improved If you have obtained this source code several weeks after the time of release Other platforms, updated source code, security issues: If any problems occur, consult the internet. Get scons from if your favorite distribution doesn't 'Pure Server: No' in the advanced settings page. When starting the server make sure to specify WolfMP.exe, Main\qagame_mp_x86.dll, Main\cgame_mp_x86.dll, Main\ui_mp_x86.dllīy your compiled versions. In order to test your binaries, backup and remove Main\mp_bin.pk3, then replace ![]() The solution file is compatible with the Express release of Visual C . Install the latest version of the game for your platform to get the game data.Ī Visual C 2008 project is provided in src\wolf.sln. This source release does not contain any game data, the game data is stillĬovered by the original EULA and must be obeyed as usual. Wolfenstein: Enemy Territory is a free release, and can be downloaded from This file contains the following sections: ![]() Wolfenstein: Enemy Territory GPL source release ![]()
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